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Ballonman
气球人
Year年份
2022
Type类型
Game 游戏
Software软件
Blender / UE5 / Zbrush
Concept 概念
We have entered an era where it is hard, contrived, where people compete to present themselves with the loudest and most exaggerated gestures, constantly vying for attention by inflating their egos.
This, then, is an age of balloons. The forested landscape looks huge and spectacular, but it is light and airy, newborn fast and deflated even faster.
So we designed this game, in which the experience allows the player to manipulate the actions of a balloon person they belong to. When shouting their wishes and thoughts into the microphone, the balloon person will expand in response to the sound, becoming huge and becoming a landscape in the world. However, this expansion does not last, and after a certain time or displacement the balloon man will quickly leak and return to its original shape.
我们已经进入了一个艰难、做作的时代,人们竞相用最响亮、最夸张的姿态呈现自己,不断地通过夸大自我来争夺注意力。
因此,这是一个“气球”的时代。森林般的风景看起来宏大而壮观,但它轻飘飘的,快速膨胀又更快地消散。
所以我们设计了这个游戏,在游戏中,玩家的体验允许他们操纵一个属于自己的气球人的行动。当玩家向麦克风大喊他们的愿望和思想时,气球人将响应声音膨胀,变得巨大,成为世界中的一道风景。然而,这种扩张是不持久的,经过一定的时间或位移后,气球人将迅速泄气,恢复到原来的形状。
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